Player Collision detection
ModCS.Player.TouchLeftWall()
ModCS.Player.TouchLeftWall()
Returns true if the player is touching a left wall.
ModCS.Player.TouchRightWall()
ModCS.Player.TouchRightWall()
Returns true if the player is touching a right wall.
ModCS.Player.TouchCeiling()
ModCS.Player.TouchCeiling()
Returns true if the player is touching a ceiling.
ModCS.Player.TouchFloor()
ModCS.Player.TouchFloor()
Returns true if the player is touching a floor.
ModCS.Player.TouchSlopeRight()
ModCS.Player.TouchSlopeRight()
Returns true if the player is touching a right slope.
ModCS.Player.TouchSlopeLeft()
ModCS.Player.TouchSlopeLeft()
Returns true if the player is touching a left slope.
ModCS.Player.TouchTile()
ModCS.Player.TouchTile()
Returns true if the player is touching any type of collision tile.