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Player Equip

Player Equip Values are toggles that enable certain features for the player. They are mostly used in Cave Story for checking equipped items.

Note

In the original game and TSC equip values are bit-wise. For simplicity's sake ModCS uses normal decimal values.

Value Bitwise Value Usage
0 0x0001 Booster v0.8 (Ignored if v2.0 is equipped)
1 0x0002 Map System
2 0x0004 Arms Barrier
3 0x0008 Turbocharge
4 0x0010 Air Tank
5 0x0020 Booster v2.0
6 0x0040 Mimiga Mask
7 0x0080 Whimsical Star
8 0x0100 Nikumaru Counter

ModCS.Player.Equip()

ModCS.Player.Equip(value)

Sets the equip value value.

ModCS.Player.Unequip()

ModCS.Player.Unequip(value)

Unsets the equip value value.

ModCS.Player.HasEquipped()

ModCS.Player.HasEquipped(value)

Returns true if the equip value value is set. Returns false otherwise.