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ModCS.Music

The ModCS.Music namespace contains functions related to playing music.

Music ID reference

Music ID Name Internal Name
0 None XXXX
1 Mischievous Robot WANPAKU
2 Safety ANZEN
3 Game Over GAMEOVER
4 Gravity GRAVITY
5 On To Grasstown WEED
6 Meltdown 2 MDOWN2
7 Eyes of Flame FIREEYE
8 Gestation VIVI
9 Mimiga Town MURA
10 Get Item FANFALE1
11 Balrog's Theme GINSUKE
12 Cemetery CEMETERY
13 Plant PLANT
14 Pulse KODOU
15 Victory FANFALE3
16 Get Life Capsule FANFALE2
17 Tyrant DR
18 Run ESCAPE
19 Jenka 1 JENKA
20 Labyrinth Fight MAZE
21 Access ACCESS
22 Oppression IRONH
23 Geothermal GRAND
24 Cave Story CURLY
25 Moonsong OSIDE
26 Hero's End REQUIEM
27 Scorching Back WANPAK2
28 Quiet QUIET
29 Final Cave LASTCAVE
30 Balcony BALCONY
31 Charge LASTBTL
32 Last Battle LASTBT3
33 The Way Back Home ENDING
34 Zombie ZONBIE
35 Break Down BDOWN
36 Running Hell HELL
37 Jenka 2 JENKA2
38 Living Waterway MARINE
39 Seal Chamber BALLOS
40 Toroko's Theme TOROKO
41 White Stone Wall WHITE

ModCS.Music.Play()

ModCS.Music.Play(id)

Changes the current music playing to music id.

ModCS.Music.GetCurrent()

ModCS.Music.GetCurrent()

Returns the ID of the current track.

ModCS.Music.GetOld()

ModCS.Music.GetOld()

Returns the ID of the last track played.

ModCS.Music.GetPosition()

ModCS.Music.GetPosition()

Returns the position number of the current track.

ModCS.Music.GetOldPosition()

ModCS.Music.GetOldPosition()

Returns the position number of the last track played.

ModCS.Music.SetPosition()

ModCS.Music.SetPosition(x)

Sets the position number of the current track to x.

ModCS.Music.SetVolume()

ModCS.Music.SetVolume(vol)

Sets the volume of the current track to vol.